ninth battle

[Castelia City is a grand, magnificent city by the harbor, an ever-changing metropolis where all kinds of people can be found. Here, the hustle and bustle of city life rule, and people charge past each other in a bid to win the rat race.

There is, however, a moment of peace today in the Central Plaza, something rarely seen in such a place as Castelia. Whitlea is taking advantage of this, and thus has invited over a few of her friends and family from Nuvema, and from across Unova. It's easy to do when you're the Champion, but what was harder was finding enough free time to get there. She's managed to clear a spot in her busy schedule just for today, though, and is looking forward to meeting them again.

...of course, not even the Champion can get to Casteliacone fast enough to avoid the long lines.

But she's finally managed to buy it! And right now, she's running up to the person she hasn't seen in a while: you. Perhaps you're sitting on a park bench waiting patiently for her, perhaps you've wandered off in search for her, perhaps you've grown bored and decided to leave just before she came over. Well, here she is now, bearing two ice cream cones.]


Sorry I'm late! I couldn't get to Casteliacone fast enough. Had to wait for hours, but trust me, it's worth it.

[013 ☿] Even if the two of us are ever torn apart, I swear that I will change the world.

The forest is quiet, and green. A cloaked man heads towards an altar in a clearing, already laid out with candles and, crosswise, his sword in its sheath. He takes a deep, cleansing breath, and picks it up.

"Kunzite!"

The voice interrupts him. He fires a swift, angry look in its direction, unwilling to let the blue-haired girl hurrying towards the clearing from the forest's edge interfere in this. Under his glower, the ground shakes violently and a chasm opens between them, stopping her short as she scrambles to keep her balance and can go no further. She shouts something else, but her voice is useless and the sound is stillborn. Her mouth works uselessly, frantically, as she tries to make herself heard, to no avail.

Kunzite frees the weapon from its rest, and throws the sheath carelessly on the ground. His hands are steady as he deals his own death blow and gives a great, wordless cry. Mercury can only watch, face tight with conflicting emotions and dark eyes forcibly dry.


--

There's nothing to explain how the forest has suddenly changed, but Mercury is still there. The chasm is gone. The altar has been replaced by a memorial tablet. Glimmering flowers, closed buds made of living ice, grow throughout the entire clearing; it doesn't take counting to know there are one thousand and ninety-four.

Mercury tends the grave site, as she has done regularly for three years now, as she will do tomorrow when she awakens. If the passing of time has helped to alleviate the impact, it has not lessened the importance. As she pours the water over the stone, her face becomes almost calm in repose as she sinks into reflection.

She could use a sympathetic presence.

eighth battle; closed (sorry!)

[Unova Route 17 is, simply put, a route through the sea.

Sure, there are shallow patches of water every now and then, but otherwise, there's a lot of water, and currents that should best be avoided. And you know what that means to a Trainer?

A lot of water Pokemon to catch.

How Whitlea has managed to get here without a Pokemon that knows Surf is a mystery that is best explained by dream logic. What matters now is that she is pacing around one of said patches of shallow water, her shoes squeaking with every step. With every step, her excitement, nervousness and anticipation grows. With every squeak, she inhales and exhales.

She's an old hat at this, of course, but the excitement of battling a wild Pokemon never quite goes away. Even now, when this is only going to be a demonstration for somebody, she's feeling far, far too excited to stay still.

She turns around for the final time, then grins.]


You're late, Ami.

seventh battle

[The Celestial Tower. A graveyard for Pokemon.

Then again, that's already rather obvious, from the faceless people laying flowers on gravestones, the solemn atmosphere that permeates the air and the gravestones themselves, marked with names and dates and decorated with flowers. Every so often, you might get a feeling that you're being watched, though it always disappears.

Once you reach the topmost floor, though, you may behold a most unusual sight: Whitlea, standing over a simple grave with a bouquet of flowers in hand. She looks older, yet unlike her usual self, always bursting with optimistic cheer, she now looks weary, tired. Bright, innocent eyes have given way to hardened, exhausted ones, now brimming with tears, like she has seen the worst humanity has to offer and has suffered for it.

She kneels, and for the first time since this dream began she smiles, somewhat. It's sad, though, unlike her usual wide grins.]


Hey, Samurott. It's been a while. Sorry I can't swing by as much as I'd like, but I haven't had much time. Not since I became the Champion.

[She chuckles, bitterly.]

It's not the same without you. I wish you'd been in my team when we found the Seven Sages, but I guess some things just...happen. I hope you're okay, wherever you are.

[She lays the flowers on top of the grave, then stands up to ring the bell. A haunting chime echoes throughout the tower, and it's here that she lets a tear make its way down her cheek.]

Miss you.

[Approach?]

((OOC: Okay, so. Bitter cynic!Whitlea is go. Basically, her Samurott was killed in the fight against Ghetsis, though Team Plasma had been cracking her idealistic viewpoint for months at that point. Her Samurott's death was the last straw, so she pretty much curb-stomped Ghetsis with the rest of her team and went off to bury her starter Pokemon. I love traumatizing my well-adjusted muses, apparently.))

Second Adventure // Hundred Acre Wood

Oh bother. Seems as if you've lost your way.

You've been meandering as 'whatever-you-are's tend to do quite often, if only because 'whatever-you-ares' are very good at meandering.

But perhaps it might have been better to do what 'whatever-you-are's do best some other time, since you are actually searching for a very specific somebody! They most certainly will help you today, you think. Help you find some hunny, or track down those dastardly heffalumps and woozles. Perhaps to help tend your garden, or build your house which will just fall over anyway. It always does. And maybe in the future, you'll need them to fetch you from that tree when you'll be blown into by a blustery wind on a blustery day!

Either way, you'll hear the pitter patter of footsteps approach from behind, perhaps a stranger, or perhaps a very good friend.

And when you turn, this maybe-friend-or-perhaps-stranger greets you!

Sora offers a hand. "There you are!" And a warm smile. "You ready?"




[ooc: Oh dear- you've been turned into a stuffed animal/person/creature in the Hundred Acre wood. But have no fear, whatever flight of fancy strikes you, Sora's here to help and protect! Action tags or prose, you can know you're dreaming or remain oblivious, have Sora take you on a misadventure, or take Sora on one of yours! Have fun and be as creative as you want - after all, it's what 'whatever-you-are's are best at. ]

004 | save the last dance |

[ Dreams can take different shapes and forms for different reasons. When it comes to the Doctor? They don't necessarily need to make sense. That is probably why you find yourself pushing open the doors to a dance hall, which is remarkably bigger on the inside. The dance floor is huge, with several tables spread around it for people to sit at, and a live band playing at the very back of the room. They are playing a variety of the music from the times, as well as a few modern songs that seem to fit the time period of the 1940s. There is even a bar tucked away in the corner.

Of course though, perhaps what the main attraction is, is the man leaning against a blue police box (sans the red banners), top hat and a cane all in one go. He turns and looks up at you as you walk in, a smile eventually gracing his face. ]


You're late.

sixth battle

[Nacrene City: a city of storehouses, and the home of Lenora, the Nacrene Gym Leader. Whitlea doesn't know exactly why she would be dreaming about Nacrene now, but she doesn't really mind.

At first glance, the Nacrene Museum is very artistic. And why shouldn't it? The city has a reputation for great artists, something Burgh would attest to. Once inside, you'll find that it doesn't disappoint. There are fossils and artifacts everywhere, historical treasures stored inside glass display boxes. From the Vanillish happily floating around the place, Whitlea has been here.

But where is she, exactly? The answer: in the library room at the back of the museum, reading a book about, ironically, dreams. She's rather absorbed in it, and won't notice anyone until they actually take the initiative to talk to her.

Approach?]

fifth battle

[It's a beautiful winter night in Nimbasa City, and Whitlea is going to take advantage of it. She's dressed up for this occasion, and is now nervously fidgeting about as she waits on a bench, smoothing out her skirt and adjusting her cap every which way, the only thing that remains from her usual outfit.

It's obvious she's nervous about this. She's always dreamt about her first date, but it's only now that she's actually going to experience it (not). She's made sure that everything's perfect--cleared out her schedule, picked a day and location, and picked out the one special dress she ever bothers to wear.

And now she's getting the first date jitters.

Funny how life works--one moment you're taking down one of the most powerful criminal organizations in the world with a few well-timed attacks and sheer luck, the next you're waiting for someone and telling yourself that it will all be okay, that you'll get through this just fine.

Knowing Whitlea, though, there's sure to be trouble.]


((OOC: Whitlea here is theme'd right now, but feel free not to do the same for your characters!))

☆ she dreams of the moon 002;

It's a castle unlike anything mankind has seen. True -- castles of all different shapes and sizes have littered throughout civilizations. Grand palaces covered in gold and kingdoms forbidden to even the common folk of their glorious empire.

But what makes this kingdom so special? If you look up, it's not the normal sky. Instead, the backdrop is the black blue color of space and hovering above is a view of the Earth.



Welcome to the Mare Serenitatis, The Sea of Serenity., dear dreamer. In the center, protected by a large and magical bio dome is a large castle. The roof tops are reminiscent of from India but it's not the only predominant ancient Earth kingdom influences -- although looking through the castle one can see that this castle backdates anything that Mankind has ever known. Where you are now is in the courtyard. There's the main pathway lined in polished white stone and fountain plinths adorn the water surrounding the mini fields of flowers inside of the courtyard.

Standing in one of the many areas of flowers is a lone woman. Most who know her would recognize her as Usagi Tsukino: the young girl with blue eyes and that peculiar hairstyle. But, this lovely lady embodies something the young girl has not honed yet. She is graceful, quiet and wise. She wears a gown pearl in color with an opaque pink ribbon that almost looks like wings that span from the waist of her dress. Her hair is still up in that familiar style, but atop of her head is a small golden crown and gracing her forehead is an upturned golden crescent moon.

Mistress of this castle; she is the only one in the courtyard and her eyes are staring quietly at the Earth, unaware of any one who may have stumbled upon this spot.

(OOC: Will be responding with [livejournal.com profile] timelessmoon As with the other fast-forwarded time skip entries, feel free to assume CR if the situation calls for it I'm not too picky. Also IT'S USAGI'S BIRTHDAY TODAY! \o\;;;)

fourth battle

[Whitlea's dream takes place--yet again--in a grassy road somewhere near her hometown. Some may see, however, that the Pokemon there have changed, and the grass has grown a little taller. Indeed, quite a few things have changed since Whitlea first set foot on Route 1.

For instance, Whitlea herself has changed. She's grown taller, for instance, and fills out better. She's traded in short shorts for longer khaki pants, although her outfit, besides that, remains largely unchanged.

Where is she?

Right now she's relaxing somewhere nearby, feeding her new Staravia (from her adventures in Sinnoh) and a newly-hatched Eevee along with four of her old team: Samurott, Unfezant, Simisear and Conkeldurr. While she won't turn down a challenge, she certainly will talk with you.]

01 Dream

[So... where's this dream? This new dreamscape, this new part of the passing world?
It's... inside a building. A cafe, to be exact. Well, a cafe/gym from the Unovian city of Striaton, to be really REALLY exact. It looks as if it's just been closed for the night - the lights are dimmed, and there's barely any workers around. And sitting at one of the tables, resting with his lone Pansage, is one of the three gym leaders. Cilan. His head lowered, he seems to be thinking. And waiting for somebody. He's even got some food out. And the magical thing? It's your favorite meal ever. Lucky guess, huh?
Could that person be you?
...........Well, no. This is his dream - he's waiting for a certain someone, who he's nearly sure will come back for him. Who nobody else ever wants to see again except for him, his brothers and Interpol too. What a weirdo. Not like you know that, though.
But he's willing to speak to you, too! Otherwise this would be a failpost, amirite? So as he sees *YOUR CHARACTER*, he stands and comes to them. Real quick.]

Ah... welcome?

[001]

[Tonight, instead of being greeted by the usual sort of scenery one would find in a dream, you will find yourself in a cave. Yes, a cave. It's not exactly the most rugged and untamed cave there is, however. In fact, it seems as if people come and go through this cave relatively often. The reason for that being that, well, people do traverse this cave often. For those familiar with the Unova region, you might recognize it as a part of Victory Road. It also happens to be far from empty at the moment. Disregarding the teenaged boy and his Pokemon (he was training them, since that was clearly the only reason to be in this cave), there were other Pokemon--Durant and Boldore, mostly, with the occasional Swoobat here and there--moving in and around the chamber. The boy is clearly wrapped up in training his Pokemon at the moment, but you know, if you make a noise, chances are he'll pay you some attention.]

[005 ☿] What I've done

cut for length with apologies )

The prince and princess walk hand to hand to the only structure still standing in all the flat and blasted landscape: the ruins of an archway. He slips a jeweled ring on her finger and bends to kiss her a final time, lightly. She releases her power. This time, the white light brings life - to all but these two, who stay hand-clasped as the dust and sand blow over their still bodies, that pure act of love restoring the entire world they cherished.

They aren't revived until their sacrifice is remembered by those who can live again; there are no victims or sacrifices now. Mercury, watching through the water's reflection, sinks to her knees right where she is, her horror a mirror of the princess' earlier remorse. The thought engulfs every part of her from her quickly-sickening stomach to the adrenaline turning her blood to ice in her veins:

Every twisted and evil thing she did and called necessary, was needless.

(ooc: anyone coming can have seen as much or as little of the vision as the mun desires.)

{001} dreams within dreams

[Tonight you will find yourself in a place that somewhat resembles a forest clearing, along with the ruins of something that used to be a research facility. If you have been to the Unova region before, you might recognize it as the Dreamyard. But that's not the important part.

There's also a blond teenage girl in said Dreamyard, playing with a pink, tapir-like creature floating in midair - or at least one would assume they're playing, even though the odd little monster is curled up around itself, eyes closed as though asleep. Nonetheless, they're both very happy together, and if you approach the girl, it might take her a second or two to give you any attention - she's a bit of an airhead and easily distracted, you see. Again. that's not the really important part.

The one thing that you should actually notice first hand is that, behind the two, there are even more of those creatures - a variety of
Munna and Musharna, just waiting for someone to come nearby. If you dare to peak into the smoke coming out of them, you might catch a glimpse of dreams they have previously eaten and, who knows, you might even re-live one of those dreams you had before in the world of Passing. Just be careful that they won't feel threatened, otherwise they might materialize a vision you wouldn't like to see. Dream within dreams tend to be tricky things, after all.

But look back at the teenage girl and how content she looks. Surely it can't be that bad... right?]

First Dream

[As far as the eye can see there's only a field of grass with a light wind blowing. It's freezing cold, but the boy laying back to look at the stars doesn't seem to notice. Or, if he does, he's used to it. He's been here for a while, slowly watching them blink out of existence one by one. Each time they do he reaches up, sadness written on his face - in the air around him. He can't stop it, he knows that, but he reaches anyway, trying as hard as he can. As if that will help. It doesn't and as each one slowly winks out, he seems to curl up on himself - bitter, hurt - lonely. It seems like hours, but soon, there's only a handful left.

Ventus shivers, rolling over and curling up - He's alone. He shouldn't have tried. How does he reach the light anyway? He can't. Sitting up, he pulls out the pieces of his wayfinder, face an open book of abandonment and betrayal. Hurt and anger.
] ....I wish...

[And flings it away as far and hard as he can, uncaring where they fall.

Overhead, several more stars wink out, the rest shining just that much fainter.
] I've never known you if you were just going to abandon me.

{{OOC: Tags returned when I wake up. }}

02 :: she leads you up, points out skylines and stars

[You are on a roof with a perfect view of New York City all around it. Standing there taking it in is a woman in a silk red dress and matching heels. She doesn't acknowledge you. In fact if you did not know any better you would say she had no idea you were. So expect a surprise when she suddenly addresses you without moving whatsoever.]

I can't stay here for long. Whatever you want can wait until I'm done.

[004 ☿] The far-off past

Ami is easily recognizable, but changed. She wears an elegant but modest royal gown with the skirts spread demurely over her lap, and the sigil of planet Mercury shows plainly on her forehead in pale blue. Princess Mercury, Ami, sits by a fountain in the inner courtyard of a vast marble palace, all enclosed by a dome. Light music surrounds her as she idly plucks a gentle tune on a rich harp, smiling and contented. Water lilies rest on the surface of the shallow pool.

The ground her skirts brush is of a different texture. This is the Moon and not Earth; Earth hangs large and beckoning in the sky like a ball of blue crystal. The air, artificial, seems still and quiet. Yet for all that, it is still a beautiful place of graceful lines and symmetry. Despite the ancient-seeming architecture, high technology is evident from the door mechanisms to the strategically placed viewscreens that show glimpses of Earth and its flowered fields blown by true winds, to the dome itself.

Welcome to the Silver Millenium paradise of the Moon Kingdom.

(ooc: bad ending will be the war and end of this world/the past life; feel free to let me know if you want to go there or not.)

third battle

[Whitlea's dream tonight doesn't really fit with the general theme of the dreams she enters lately. Indeed, she doesn't know what on earth could possibly make her dream of Nimbasa City, especially the Ferris wheel, but she decides to roll with it.

So now, anyone who enters this dream will find themselves in a strangely empty city--no Trainers or Pokemon to be seen for a long while. Do some wandering, though, and you will come across a certain Champion in front of the Ferris wheel, looking up at it with a wistful expression on her face. She remembers this place--it's where she met up again with N and met four people that she will forever remember. In fact, it's only when the person who entered the dream makes their presence known in some way that she realizes that, contrary to appearances, she isn't alone in this dream.

She turns around, a smile on her face.]


Wanna ride the Ferris wheel with me?

☄ dissecting dreams

tl;dr prologue, see below for what your character sees )

Hello ~

[ There is an operating table. You are on it, faced up to a harsh white light. A similarly harsh smell of chemicals lingers nearby.

You may struggle. The straps are tight enough to make it useless. ]


Don't be scared, please. [ It is a calm voice; it comes from the same direction as a figure in a lab coat, pink popping out in contrast to the plain white. Aerith steps forward and rests a scalpel to the side, smiling down at the new subject, though the gesture seems a little sad. The old one just didn't last ... ] It doesn't help.

[ But why should she be scared? She's the one in charge here. ]

003;

[Anya's version of a perfect life is fairly simple really. She lives in a picturesque (white picket fences and all) with Xander and a couple of kids they had after they got married.

In this dream, whoever's coming to visit is a friend of the family. The parent of one of their kid's friends? One of Xander's coworkers in construction?

Currently, Xander and the kids are out, but there are pictures of them on the wall as she lets you in, smiling happily.
]

It's good to see you.

[Over the years, Xander's helped her be a little less blunt and awkward.]